Outer Haven
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A sanctuary where soldiers would not be used as a pawn of their government. Here, soldiers would always have a place, be it in the battlefield or in society in general.
 
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Should the Official Outer-Haven Game include Character/Skill/Action Cards?
Yes, they make the game more interesting.
Drebin Units = GM's I_vote_lcap100%Drebin Units = GM's I_vote_rcap
 100% [ 3 ]
No, It would be too complex and confusing.
Drebin Units = GM's I_vote_lcap0%Drebin Units = GM's I_vote_rcap
 0% [ 0 ]
Like Cards from Magic the Gathering?
Drebin Units = GM's I_vote_lcap0%Drebin Units = GM's I_vote_rcap
 0% [ 0 ]
Total Votes : 3
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Latest topics
» CV2: IX38.0
Drebin Units = GM's EmptyTue Sep 15, 2009 9:40 am by BOSS+

» Should we add Cards to the game?
Drebin Units = GM's EmptyTue Sep 15, 2009 7:44 am by BOSS+

» Outer-Haven: Boss+
Drebin Units = GM's EmptyWed Sep 09, 2009 2:35 pm by BOSS+

» CV2: IX37.0
Drebin Units = GM's EmptyWed Sep 09, 2009 2:22 pm by BOSS+

» CV2: IX36.0
Drebin Units = GM's EmptyWed Sep 09, 2009 1:54 pm by BOSS+

» Drebin Units = GM's
Drebin Units = GM's EmptyWed Sep 09, 2009 1:47 pm by BOSS+

» Ranking Structure:
Drebin Units = GM's EmptyTue Sep 08, 2009 9:31 pm by BOSS+

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 Drebin Units = GM's

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BOSS+
Big Boss
BOSS+


Age : 51
Base : Outer-Haven
M.O. : FOXHOUND Leader
Credits : 5444
Posts : 18
Join date : 2009-08-06

Drebin Units = GM's Empty
PostSubject: Drebin Units = GM's   Drebin Units = GM's EmptyWed Sep 09, 2009 1:14 pm

Drebin Units = GM's.

+ The Drebin Units (GMs) are those can be distinguished as men/women wearing camo pant and a dress suit jacket.

+ GMs will provide missions, objectives, game times, and locations. As well as hints for missions... for the right price.

+ Outer Haven will place Drebin Units (GM) within this game.

+ The GM are administrative staff that provide the necessary support to ensure the smooth running of this service.

+ The GM will act to solve any problems that occur in the game as well acts of harassment and any other violations of the "S3." (The Three Snakes; Solid, Liquid, and Solidus.)

+ The GM's privileges include monitoring the activities of users, imposing penalties on those who are in violation of the S3 as well as the running of events and data management. It is their duty to provide support in order to enable users to use this service without problems at all times.

+ The GM will provide support to any questions, requests or opinions from our users to the best of their abilities. However, exceptions will be made if the nature of the request is one that will be of inconvenience to other users, or is geared to give the user an advantage over all others or is considered in any way unreasonable.

+ The GM will compile all questions, requests as well as opinions gathered from the users and will use them in creating the necessary materials for the purpose of continuously improving the quality of our services.

+ The GM will never act in the following manner:
(1) Disclose any user information without consent to any other parties.
(2) Become involved in any disputes within users or show allegiance to any single users or groups.
(3) Disclose details such as the personal contact addresses of the GM.
(4) To use the GM character within the service for reasons other than administrative purposes.
(5) To make statements discrediting any specific users. The GM will assume a neutral stance at all times.

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BOSS+
Big Boss
BOSS+


Age : 51
Base : Outer-Haven
M.O. : FOXHOUND Leader
Credits : 5444
Posts : 18
Join date : 2009-08-06

Drebin Units = GM's Empty
PostSubject: Drebin Unit Uniform:   Drebin Units = GM's EmptyWed Sep 09, 2009 1:43 pm

Drebin Unit Uniform:

Must wear camo pants with suit jacket. Taking it off means the Drebin is off GM-duty or either entering the game as a player or the Drebin is moving on to enjoy the event or run personal errands.

If a Drebin does not have camo pants and suit jacket available then the Drebin can simply find a PMC General to obtain a "Drebin Card"

[More information about Drebin Uniform will be filled in as needed.]
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http://OUTER--HAVEN.webs.com
BOSS+
Big Boss
BOSS+


Age : 51
Base : Outer-Haven
M.O. : FOXHOUND Leader
Credits : 5444
Posts : 18
Join date : 2009-08-06

Drebin Units = GM's Empty
PostSubject: Want to become a Drebin?   Drebin Units = GM's EmptyWed Sep 09, 2009 1:45 pm

Interested in becoming a Weapons Launderer?


It is fairly easy to become a Drebin. The only thing you need to do is either e-mail a PMC General. Or if you are currently at a event. Hunt one down yourself. From there they will get you the things you need to become a Drebin;

+ Game Guide/Rule Book,

+ Game Mission Book,

+ Note Book

+ Other items can be added to the game at any time during events, games, or summits, under the direct authority of Drebins, Generals, or Outer Haven Boss under his direct authority. +

Each Drebin will have a special Item that has been given directly to them for mission/Story line purposes. Some may have Weapons, Dog Tags, KEROTANS, Game Cards, etc.

Depending on your current rank or knowledge of the game; will determine your Drebin Status.

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http://OUTER--HAVEN.webs.com
BOSS+
Big Boss
BOSS+


Age : 51
Base : Outer-Haven
M.O. : FOXHOUND Leader
Credits : 5444
Posts : 18
Join date : 2009-08-06

Drebin Units = GM's Empty
PostSubject: Drebin Status   Drebin Units = GM's EmptyWed Sep 09, 2009 1:47 pm

Drebin Status

Your Drebin Status determines who you deal with. Look below for in-game reference to who deals with who.

Drebins 100-99: Recruits -to- Private
Drebins 200-99: Corporal-S3 -to- Corporal-S1
Drebins 300-99: Sergeant-S3 -to- Sergeant-S1
Drebins 400-99: G.Sergeant-S3 -to- G.Sergeant-S1
Drebins 500-99: Lieutenant-S3 -to- Lieutenant-S1
Drebins 600-99: Captain-S3 -to- Captain-S1
Drebins 700-99: Major-S3 -to- Major-S1
Drebins 800-99: Colonel-S3 -to- Colonel-S1
Drebins 900-99: Brigadier-S3 -to- Brigadier-S1
Drebin-1972: General-S3 -to- General-S1

Now that you know this; You'll notice that you only deal with what ever rank you are assigned.

Sometimes you may be assigned to two different ranks. In cases such as those you will be given the name Drebin followed by a code name instead of a number. For example: Drebin Gear, Drebin Hal, Drebin Hyde, Drebin Fox, Drebin Snake, Drebin Sunny, etc. etc.
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Drebin Units = GM's Empty
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